Vengeance Lite

GAME: Rust
Работает
Vengeance Lite для Rust — скриншот 1
Vengeance Lite для Rust — скриншот 2
Vengeance Lite для Rust — скриншот 3
Vengeance Lite для Rust — скриншот 4
Vengeance Lite для Rust — скриншот 5
Vengeance Lite для Rust — скриншот 6
Vengeance Lite для Rust — скриншот 7

DESCRIPTION

Visuals:
Npc - Enables display of information for non-player characters (bots, mutants, animals).
Box Type - Selection of the type of frame displayed around the target.
None - No frame.
Fill Box - Frame with semi-transparent fill.
Bone - Enables display of opponent's skeleton.
Names - Displays in-game nicknames above players' heads.
Distance - Shows distance to target in meters.
Weapons - Displays the name of the weapon in the opponent's hands.
Sleepers - Enables highlighting of players who are in a "sleep" or inactive state.
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Misc:
Debug Camera(Safe on FacePunch) - Free view camera. Allows separating the camera from the character's body to survey the area. The mark indicates that the function is considered safe on official Facepunch servers.
Remove Layers - Layer removal.
Remove Constructions - Removes certain constructions (walls, doors) for viewing. Illegitimate.
Remove Water - Removes or makes water transparent.
Remove Terrain - Simplifies or removes landscape elements (grass, small stones) for better visibility.
Remove Layers keybind - Key for quickly enabling/disabling the layer removal function.
Crosshair - Enables display of static crosshair in the center of the screen.
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Items:
[F] Food - Food.
[T] Transport - Transport.
[i] Important - Important resources (useful minerals, components).
[N] Nature - Natural resources (trees, stones).
[A] Animals - Animals.
[T] Trap - Traps.
[H] House - Containers, boxes, storage.
Items dist - Maximum distance for displaying items.
Traps dist - Maximum distance for displaying traps.
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Palette:
Color Name - Player nickname color.
Color Distance - Distance text color.
Color 2D Box - 2D radar frame color.
Color Team - Team color.
Color Weapons - Weapon text color.
Color Wounded - Color for marking wounded opponents.
Color Crosshair - Static crosshair color.

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Save Config:
Save Config - Save current settings to a file.
Load/Unload - Load or unload a previously saved config.

FEATURES

Visuals:Npc - Enables display of information for non-player characters (bots, mutants, animals).Box Type - Selection of the type of frame displayed around the target.None - No frame.Fill Box - Frame with semi-transparent fill.Bone - Enables display of opponent's skeleton.Names - Displays in-game nicknames above players' heads.Distance - Shows distance to target in meters.Weapons - Displays the name of the weapon in the opponent's hands.Sleepers - Enables highlighting of players who are in a "sleep" or inactive state.============================================Misc:Debug Camera(Safe on FacePunch) - Free view camera. Allows separating the camera from the character's body to survey the area. The mark indicates that the function is considered safe on official Facepunch servers.Remove Layers - Layer removal.Remove Constructions - Removes certain constructions (walls, doors) for viewing. Illegitimate.Remove Water - Removes or makes water transparent.Remove Terrain - Simplifies or removes landscape elements (grass, small stones) for better visibility.Remove Layers keybind - Key for quickly enabling/disabling the layer removal function.Crosshair - Enables display of static crosshair in the center of the screen.============================================Items:[F] Food - Food.[T] Transport - Transport.[i] Important - Important resources (useful minerals, components).[N] Nature - Natural resources (trees, stones).[A] Animals - Animals.[T] Trap - Traps.[H] House - Containers, boxes, storage.Items dist - Maximum distance for displaying items.Traps dist - Maximum distance for displaying traps.============================================Palette:Color Name - Player nickname color.Color Distance - Distance text color.Color 2D Box - 2D radar frame color.Color Team - Team color.Color Weapons - Weapon text color.Color Wounded - Color for marking wounded opponents.Color Crosshair - Static crosshair color.============================================Save Config:Save Config - Save current settings to a file.Load/Unload - Load or unload a previously saved config.

SYSTEM REQUIREMENTS

Встроенный спуфер:
Нет
Античит:
EAC
Обход записи в ОБС:
Присутствует
Поддерживаемые режимы игры:
Оконный,Безрамочный
Поддерживаемые процессоры:
Intel и AMD
Поддерживаемые системы:
Windows 10, 11

CHECKOUT

TOTAL
250 ₽

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